Alva's Lament
Alva's Lament
Pitch
”An Archaeologist greatest discovery turns out to be their greatest mistake, it is now up to her to
prevent the awakening of the old ones!”
This was the third project that I created at The Game Assembly. It was also the first project I
wrote in C++ using the in-house engine Tga2D. The game is a shoot them up
inspired by Sine Mora and Ikaruga.
My contributions:
Player
Collision
Bullets
Score system
Particle system
_____________________________
Engine: TGA2D
Production time: 8 weeks 50%
The Crypt Keepers
Programmers:
Fadi Makdes
Felix Ulvmåne
Jonathan Salling
Linus Bensryd
William Arnback
Graphical Artists:
Alva Granholm
Amanda Westergren
Viktor Gustafsson
Level Designers:
David Haddad
Emil Svensson
Animators:
Aron Tinz
Elliot Raud