Hiiri

Pitch

”Solve puzzles and defeat monsters to save the kidnapped nifflings from an evil, hungry witch.”

Hiiri is an adventure game where you as a pilgrim need to help save a harmonious

village from the evil intruders. To do this, you need to fight your way forward and

defeat the malicious witch. It was the fifth and final game that I made in

my first year at The Game Assembly.

My contributions:

Animation system

Sounds

Player

Dialogue system

Boss

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Engine: TGA2D

Production time: 8 weeks 50%


Chin Chillin Studios

Programmers:

Christos Kalanidis

Fadi Makdes

Linus Bensryd

Rasmus Ekelund

Teodor Dahlen

Graphical Artists:

Sara Roth

Teddi Andersson

William Harrysson

Level Designers:

David Haddad

Stefan Groothuis

Animators:

Anna Sigfridsson

Hampus Eriksson