Sundiver
Pitch
"Embark through the desert on a grand quest to reach great heights through
the power of ancient crystals, but beware, you're not alone..."
Sundiver is a runner where you fly a ship through a desert while avoiding bombs and other obstacles,
and taking control over enemy ships. It was the first game that I made at The Game Assembly.
I got a lot of experience and one of the most important things I learned was how to work
agile and use scrum. I had a lot of fun during this project and got to do a bit of
everything since we didn't assign specific items to people.
My contributions:
Player
Enemies
Menus/UI
_____________________________
Engine: Unity
Production time: 6 weeks 50%
Sandstorm Entertainment
Programmers:
Aijlin Hamzic
Aron Jönsson
Jesper Jöneros
Linus Bensryd
Melvin Ringheim
Graphical Artists:
Ditte Frederiksen
Josefine Rosenlind
Lucaz Flodemark
Sarah Olofsson
Level Designers:
Julia Nyberg
Tim Andersson
Animators:
Hampus Eriksson
Hugo Nilsson