"Embark through the desert on a grand quest to reach great heights through

the power of ancient crystals, but beware, you're not alone..."

Sundiver is a runner where you fly a ship through a desert while avoiding bombs and other obstacles,

and taking control over enemy ships. It was the first game that I made at The Game Assembly.

I got a lot of experience and one of the most important things I learned was how to work

agile and use scrum. I had a lot of fun during this project and got to do a bit of

everything since we didn't assign specific items to people.

My contributions:





Engine: Unity

Production time: 6 weeks 50%

Sandstorm Entertainment


Aijlin Hamzic

Aron Jönsson

Jesper Jöneros

Linus Bensryd

Melvin Ringheim

Graphical Artists:

Ditte Frederiksen

Josefine Rosenlind

Lucaz Flodemark

Sarah Olofsson

Level Designers:

Julia Nyberg

Tim Andersson


Hampus Eriksson

Hugo Nilsson